Games/Anime

Star Wars: The Force Unleashed II Review

The sequel to one of the best selling Star Wars of all time, The Force Unleashed 2 puts players back in the position of Darth Vader’s secret apprentice as he fights his way to save his love and discover whether or not he’s who Vader says he is. The real star of this game, however, is the force. The Apprentice is insanely powerful, ripping TIE Fighters right out of the sky, frying his enemies with a healthy dose of lightning, and dual wielding sabers to literally tear his enemies apart. A fun game to be sure, but it comes with issues that bring the medochlorian count down on the power level.

The story of the last game left the story wrapped up fairly neatly and fulfilled an important purpose in linking the gap between Episode III and Episode IV. The story showed the birth of the rebellion and the hunt for the last of the Jedi. It was a story that fit well into the Star Wars universe. This time around has the Apprentice questioning whether or not he was cloned from the original Starkiller, and has him on a desperate search to reunite with Juno Eclipse, his love interest from the last game. Whereas the last game fulfilled the gap between the Clone Wars and the Rebellion, this game’s story is unnecessary and doesn’t add anything to the overall canon of the universe. Cloning is something that has been done before in Star Wars, so the story isn’t breaking any rules in terms of the universe’s laws, but it certainly feels like just an excuse to bring Starkiller back. It also doesn’t wrap it up as neatly as the last game, with some questions that go unanswered.

The gameplay is fun and I certainly felt powerful tossing Stormtroopers off to their demise and zapping jetpacks to cause explosions, the gameplay mechanics didn’t change from the last game. Even the saber combos are the same, despite the fact that he has gained another lightsaber to wield at a time. The game also only gives you one more force power, the forgettable Mind Trick. I honestly forget that it existed until the game prompted me to use it in a battle. You can upgrade your powers to a maximum of three levels, but doing so never changed much in terms of gameplay. I managed to not upgrade Mind Trick and leave the others at 2 the whole game. So while the force certainly feels powerful, it begins to feel old after a while, which shouldn’t be happening in a game that’s while appeal is to be a supped up force wielding badass.

The locales also become repetitive, with only 4 locales and only 3 of them unique. They look very pretty, but they are stretched out far too long to the point that they grow boring, which is sad because they look beautiful. The music adds depth to the background and fits well. The graphics have gotten an upgrade, and the game looks beautiful. However, the player doesn’t have much time to spend with these environments, as the game’s story is very short. I was left wanting a lot more, and felt disappointed when the end credits rolled.

The games also comes with a Collector's Edition made for the hardcore Star Wars fans which includes:

  • Premium Collectible Steelbook
  • Starkiller 2GB Flash Drive designed by Mimobot Preloaded with Bonus Content
  • Digital art book, featuring insights into the art of The Force Unleashed II

Exclusive In-Game Content:

  • Three exclusive challenge mode levels
  • Exclusive Ralph McQuarrie concept "Deak Starkiller" skin
  • Exclusive Lightsaber crystal

Star Wars: The Force Unleashed 2 is a fun game to play and players will enjoy the feeling of wielding the force to its full potential. However, it falters and ultimately doesn’t live up to the full potential of itself.